I have been meaning to get this off my chest for some time now:
WHEN, aged 15, I made my bow in
club rugby, back in September, 1962, it was a whole different ball
game. For a start, the 1963 Scotland v Wales game, with its 111
lines-out, the match which forced through the laws change - “the
Australian dispensation” (because Australia did it first) - which
banned kicking directly into touch from outside a team's own 22, and
consequently opened-up attacking rugby, was still more than five
months away.
Wingers still threw into the
lines-out, real rucking was allowed and the ball had to be put down
the middle of the tunnel in a scrum, which allowed hookers such as I
was back then to count strikes against the head (13-0 v Whitecraigs
the same season was my best result). Today, aged 15, I would not be
allowed to play adult rugby, and the whole game has changed.
Some of these changes, such as
“the Australian dispensation have been for the better; I still
reckon, bringing back real rucking would speed-up the game
tremendously, and mourn the mess today's scrums have become.
But, one thing from 1962 I would
bring back, in fact, I would encourage the SRU to take positive steps
to bring it about, is a return to the strict season dates which
existed back then.
In 1962, you could not play a
real 80-minute game of rugby before 1 September in any year, and, you
needed SRU dispensation to play after 30 April. You might be able to
play a Sevens tournament in May, but, you had to have a compelling
reason to play a 15-a-side game after 30 April.
Even with such a strict
calendar, you have 35 or so Saturdays on which to play rugby, plus
the opportunity for clubs who do not have floodlights, to play
midweek games in September and October and March and April. I
recently came across a record book I kept from season 1972-73 – the
final season in which the club championship was unofficial
(Boroughmuir won it that season). I was with Ayr that season, and the
First XV played 41 fixtures, with tight-head prop John Burston an
ever-present.
They played unofficial
championship games, Glasgow Knock-Out Cup and Ayrshire Cup fixtures,
plus a good few friendlies.
This season, 2016-17, Ayr
kicked-off with a pre-season friendly against GHA on 6 August, and
have, to date, played 25 games in total, with the two cup finals –
Premiership and Scottish Cup against Melrose to come, giving them a
total work load for the season of 27 games. Of these 18 were regular
season league games, plus the two BT Premiership Play-Off games, four
BT Scottish Cup ties, and their three pre-season friendlies.
Cumnock, this season, began
their season on 27 August, with their opening league game. That
season, 22 games in duration, finished on 4 March. Like Ayr, they
only had 12 home games over the season
These fixtures will have been
completed inside 38 weeks. Which means, for almost 30% of the
weekends available to them this season, Ayr have been idle. The club
only had 12 home games over the entire season. Now, Ayr are an
amateur club – or perhaps it would be fairer to say a
“semi-professional” club. None of the players or coaches makes
his living from playing for Ayr or coaching the club, but, they do
get paid generous expenses, while Frazier Climo is paid for his
coaching and development work around local schools. If Ayr had it
hard, Cumnock, a much-smaller club and much-more truly amateur had it
even harder.
To run one of Scotland's top
clubs on only 12 weeks' gate income over a 52-week year, or even a
38-week playing season, puts huge demands on the volunteers who have
to raise the money, arrange the sponsorships and keep the club going.
The challenge is no-less-difficult for the smaller Cumnock club - who do not have the luxury of gate money, or generous big company sponsors.
Ayr today runs two and a half
adult teams – the First XV, who play in the BT Premiership, the
Second XV and the semi-autonomous Millbrae, who play in Division Two
of the West District Leagues. Back in 1962, when I started, I was
with Cumnock. We were only in our second season and ran two XVs. In
1972-73, when I was with Ayr, that club was running five adult XVs,
Firsts, Seconds, A1s, A2s and Third XVs. Cumnock, that same season,
was running three XVs, Firsts, Seconds and Thirds.
OK, today, both these clubs are
running youth XVs from U-13 up to U-18, but, in some ways, these
teams are making-up for the damage done to schools rugby in the
1980s, and from which that genre of rugby has never recovered.
But, Cumnock RFC is today
running the same number of adult teams it was running 55-years ago,
and one fewer than it was 45-years ago, while Ayr is running two
fewer teams than it was 45-years ago. In other words – fewer guys
are actually playing, and those who are, are playing fewer games than
their fathers or grandfathers were 45-years ago.
Today's Ayr RFC, for all its
success, is fielding on a regular basis (given today's 20-man
match-day squads), in real terms, fewer players than they were back
then. This is not good for rugby, which is supposed to be a player's
game.
The Glasgow Knock-Out and
Ayrshire Cups used to be terrific tournaments, generally played
midweek at the end of the season – it gave you a continued interest
into the spring evenings. That's my experience here in the West, I
seem to recall there were similar competitions elsewhere in Scotland,
and, the Border League continues to attract supporters.
We are constantly told: “Rugby
is a players' game – meant for all shapes and sizes”. Well, for
all shapes and sizes to play – there has to be enough teams,
playing at enough levels and there is evidence this is no longer the
case.
It's all very well the SRU being
pleased with the way Glasgow attendances have grown over the years,
and being delighted to announce that Murrayfield has sold-out for
internationals, but, the SRU's main reason d'etre is to promote and
advance the game of Rugby Union football. Well, if fewer players are
playing the game than a generation or two ago – clearly, that aint
happening.
The high heid yins at
Murrayfield, should be finding ways of providing more club rugby,
getting more amateur players playing, and, that way boosting the
health of the game. Does the will to make this happen exist inside
HQ? I, personally, hae ma doots.